![]() ![]() DirectX 11 is required for the suite of new effects, 6GB of RAM is required for storing world data, models and other game elements, and newer CPUs and GPUs are required to push the many pixels. Again, misinformation saying you couldn't do that because of RadeonPro. Watch Dogs system requirements are indicative of the performance necessary for new-generation graphical extravaganzas. Oh and this also allows for use of the Chromatic thing if you want to. I dont remember everything I have done, so credits for you all - Put all the content of datawin64, replacing if need, in your datawin64 folder of your game install location - Put all the files of bin folder, replacing if need, in your bin folder (I recommend to do not changes here, but Its based on my taste and technically on my screen. Remember if you have your preset somewhere other then the bin file, you will need to list the entire pathway.) You can see I'm pointing it to the sweetfx folder, then presets and then the actual preset file. ![]() Adjust settings in SweetFX_settings.txt, or download a preset and change things in SweetFx_Preset (Example: #include "SweetFX/Presets/SweetFX_Settings_Watch_Dogs_Realistic Preset.txt" instead of what it normally says. Turn off Uplay Overlay, and maybe steam overlay.ĥ. Go into the watch_dogs/bin and copy the files from the X64_dll's folder into the bin folder. Extract it into the bin folder of your watch dogs directory (Under steamapps in the steam folder)ģ. (Thanks to K-Putt for that link, gave me the missing.well link. Download Boulotaur2024's 圆4 SweetFx 5.1 Injector from here: ![]() Not to mention there is some mis-information out there claiming you need RadeonPro to get SweetFX working with Watch_Dogs. ![]() Okay, I thought I would explain this to people since it took me a while to figure it out myself, and I suspect others will suffer the same problems. ![]()
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